generated from saru/archived-lobotomy-modpack
update project outline in readme.md
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README.md
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README.md
@ -11,8 +11,12 @@ This repository contains a mod installer/syncing script that adds stuff to the S
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Yup. Here are the mods. Nothin to see here. Just, y'know, a bunch of mods. That exist. They're listed there, trust me. No need to scroll, you can just take me at my word for this one. They're there.
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# Project Outline
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1. Download mods from repository
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2. Extract mods from tarball into game folder
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1. Back up existing save game to be safe (located in Appdata, some-whereabouts)
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- (Where do I send the save backup?)
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- (Do i write another tool to recover the old save quickly?)
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2. Delete existing mods from game folder
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- (User prompt to confirm?)
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3. Download mods from repository
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4. Extract mods from tarball into game folder
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- might have to account for whether the game is installed on the main drive or another one
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- would reallllyyyy not be fun if i had to please god dont make me do this i have no idea how to dynamically find a steam game directory
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3.
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- would reallllyyyy not be fun if i had to please god dont make me do this i have no idea how to dynamically find a steam game directory
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