# -----------------------read me?--------------------------- # compiling this is super easy, just run `pip install wget` and `pip install pyinstaller` and then # compile with `python -m PyInstaller --onefile installer.py --icon image.ico` # (wget is a dependency for this python script that doesnt come with python by default) # (and pyinstaller is the packagey thingamajig that compiles the code into an executable.) # also, peep the organized code blocks!! am i cool or what? # something worthy of note: this code desperately needs to be refactored. right now literally # everything important happens under a big if elif statement and its pretty fucking stupid # -----------------import dependencies---------------------- import wget; import os; import platform; import time import shutil; import tarfile from pathlib import Path # -----------define some functions ahead of time------------ def delete_directory(directory_to_delete): #this defines a function to delete a directory (no shit) try: shutil.rmtree(str(directory_to_delete)) except OSError as e: print("[ERR!]: %s - %s." % (e.filename, e.strerror)) def delete_file(file_to_delete): #this defines a function to delete a directory (no shit) try: os.remove(str(file_to_delete)) except OSError as e: print("[ERR!]: %s - %s." % (e.filename, e.strerror)) def extract_tar(tar_file_path, extract_to): #this defines a function to decompress a tar.gz file with tarfile.open(tar_file_path, 'r') as tar: tar.extractall(extract_to) def print_ascii_art(): #someone's gonna think im a furry or a femboy or some shit because of this. print() print() print(" :+++++=") print(" -++++++.") print(" :++++++. .") print(" .++++++. -=. -: .::") print(" =+++++. :=. =- .--:. -") print(" =+++++. .+ =: -=. :=") print(" =+++++. +. :.=* .=: =:") print(" =++++= .+ +. -- :+ .=") print(" .+++++= .= ..=: :. =") print(" .++=++- .= .+- =") print(" ==++*=::.. * +") print(" =*#-+- .:---:. :=-- .-=%. --=#- ..::.--") print(" :#=-*- .::--:.*: .+ #@. - *@@- .. -#:") print(" ++:*. .:--==:--:: .%%-.. :=.") print(" =++.:...::::::..... :---+-:. .:.: --") print(" *=..:::.. .=.") print(" :-. .=:::") print(" ..:=. :-..-:---:") print(" ==:- .=-: :=-") print(" .= =- :--. .--") print(" -- :-:. -= .::::-:=.") print(" :- =- :+ .+") print(" --- -: .+ +.") print(" := -= .+ =:") print(" +. -: =: :=.") print(" -. .=: --.....::-:") print(" .=- .= :-:----- .::::.") print(" .-: .= ..+:") print(" -=......:.:-:+ :=") print(" .::--::... := -") print(" =: =:") print(" --::.--") print(" ....") print() def windows_check_folder_exists(folder): #checks for mod folder existence and outputs [WARN!] dir = os.path.normpath(str(Path.cwd()) + "/" + str(folder)) # fuck you microsoft # this is some high-tier BULLSHIT right here # print(dir) if not os.path.exists(dir): print() print("[WARN!]: Mod folder not found. (is Fabric installed?)") print("[WARN!]: (note: the script will go on as usual without breaking anything, but if") print("[WARN!]: you don't have fabric installed, your mods won't load when you start the game.") os.mkdir("mods") print() time.sleep(20) def check_for_old_mod_archive(filepath): #deletes old downloaded mod archives if os.path.exists(filepath): print("Found previously downloaded archive, deleting...") os.remove(filepath) def compress_tar(folder_path, output_file): with tarfile.open(output_file, "w:gz") as tar: tar.add(folder_path, arcname=os.path.basename(folder_path)) #gemini lowkey slayed w this one # --------------------the real shit!------------------------ global gamedir global modfolder #`global` sets these variables to exist outside of the scope of these specific `if` statements. homedir = os.path.expanduser("~") os.chdir(homedir) #this cd's to the home folder # vv REPLACE THIS! vv # This only really needs to be a backup of the game save, the mods are pretty whatevs. # really, if anything breaks and people want it fixed, theyll just come to me, so there's no point in giving them a backup. if platform.system() == "Linux": print("Operating system detected: GNU/Linux") print("Backing up save files...") print() print("Don't close the window! This'll take a moment...") os.chdir(savedir) os.chdir('..') #go up one folder compress_tar("webfishing_2_newver", "webfishing-save-backup.tar.gz") os.chdir(".steam/steam/steamapps/compatdata/3146520/pfx/drive_c/users/steamuser/AppData/Roaming/Godot/app_userdata/webfishing_2_newver/") savedir = Path.cwd()#environ var with path to save files os.chdir(homedir)#cd back to home folder os.chdir(".local/share/Steam/steamapps/common/WEBFISHING/") #cd to game files gamedir = Path.cwd() #set environment variable with path to game files print("Changed current working directory to '" + str(gamedir) + "'") delete_directory("GDWeave") #delete mods if they already exist delete_file("winmm.dll") #this probably doesn't actually need to be removed before updating but for now we're doing it elif platform.system() == "Windows": print("Operating system detected: Microsoft Windows") os.chdir("AppData/Godot/app_userdata/webfishing_2_newver") savedir = Path.cwd() os.chdir(homedir) os.chdir("C:/Program Files (x86)/Steam/steamapps/common/WEBFISHING/") gamedir = Path.cwd() delete_directory("GDWeave") #delete mods if they already exist delete_file("winmm.dll") #this probably doesn't actually need to be removed before updating but for now we're doing it os.chdir(savedir) os.chdir('..') #go up one folder compress_tar("webfishing_2_newver", "webfishing-save-backup.tar.gz") # --------------------the real shit!------------------------